sigil-state · partitions
Source declarations, signatures and documentation for partitions.
Source: sigil/node/sigil-state/src/partitions/mod.rs. SHA-256: 150d5ca65e23ccf2e8607c4e6ad656a0167491fc740eff22e1327b779959eb42.
This reference follows declared source modules, retains conditional attributes, and includes public declarations and implementation methods. Private-module re-exports and trait resolution require the compiler; this is a source reference, not a claim that every listed item is a root import. Function bodies and constant values are omitted.
partitions::CONSENSUS
Well-known system partition names.
pub const CONSENSUS: &str;Source line: 7.
partitions::STAKES
pub const STAKES: &str;Source line: 8.
partitions::IDENTITY
pub const IDENTITY: &str;Source line: 9.
partitions::MARS
pub const MARS: &str;Source line: 10.
partitions::GOVERNANCE
pub const GOVERNANCE: &str;Source line: 11.
partitions::COMPUTE
pub const COMPUTE: &str;Source line: 12.
partitions::TOWER
Tower coordination chain state (validator registry, slots, committees, finality).
pub const TOWER: &str;Source line: 14.
partitions::GAL
Global Anchor Layer state (MARS-S shard assignments, topology, root anchors).
pub const GAL: &str;Source line: 16.
partitions::NOVA
Nova metaverse world state (parcel ownership, buildings, avatars, zones).
pub const NOVA: &str;Source line: 18.
partitions::PartitionedState
Organization-partitioned state. Each partition is independent -- zero
cross-partition contention thanks to [DashMap] sharded locking.
System partitions
consensus: validator set, epoch datastakes: staking balances, delegationsidentity: OAS identity statemars: MARS anchoring stategovernance: proposals, votescompute: compute provider statetower: Tower coordination chain stategal: Global Anchor Layer (MARS-S sharding) statenova: Nova metaverse world state
Organization partitions
Per-organization partitions are named org_{did} and created on demand.
#[derive(Debug)]
pub struct PartitionedState {
}Source line: 39.
partitions::Partition
A single state partition backed by a [CommitmentTree].
#[derive(Debug, Clone)]
pub struct Partition {
pub name: String,
pub tree: CommitmentTree,
pub dirty: bool
}Source line: 45.
partitions::PartitionedState::new
Create a new partitioned state with the well-known system partitions pre-created (empty).
pub fn new() -> Self;Source line: 65.
partitions::PartitionedState::partition
Get or create a partition by name. Returns a mutable reference.
Organization partitions are created on-demand with the naming convention
org_{did}.
pub fn partition(&self, name: &str) -> RefMut<'_, String, Partition>;Source line: 79.
partitions::PartitionedState::insert
Insert a key-value pair into a specific partition.
pub fn insert(&self, partition: &str, key: &[u8], value: &[u8]);Source line: 86.
partitions::PartitionedState::get
Get a value from a specific partition.
pub fn get(&self, partition: &str, key: &[u8]) -> Option<Vec<u8>>;Source line: 93.
partitions::PartitionedState::delete
Delete a key from a specific partition.
pub fn delete(&self, partition: &str, key: &[u8]);Source line: 99.
partitions::PartitionedState::partition_root
Get the root hash for a specific partition.
pub fn partition_root(&self, partition: &str) -> Option<[u8; 32]>;Source line: 106.
partitions::PartitionedState::partition_names
List all partition names (sorted for determinism).
pub fn partition_names(&self) -> Vec<String>;Source line: 112.
partitions::PartitionedState::has_partition
Check if a partition exists.
pub fn has_partition(&self, name: &str) -> bool;Source line: 119.
partitions::PartitionedState::partition_count
Total number of partitions.
pub fn partition_count(&self) -> usize;Source line: 124.